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Instructional Technology Resources

Mathematics Grade Four

MDK12 Web Site

Maryland Curriculum  Gr. 4 (VSC)

Content Standards

1. Knowledge of Algebra Patterns and Functions.

2.  Knowledge of Geometry 3.  Knowledge of Measurement 4.  Knowledge of Statistics
5.  Knowledge of Probability 6.  Knowledge of Number Relationships and Computation 7.  Processes of Mathematics

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1. Knowledge of Algebra Patterns and Functions.

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Topic / Indicator Resource Resource Type
A.  Patterns and Functions
Indicator
1. Identify, describe, extend, and create numeric patterns and functions
http://www.321know.com/grade3.htm#topic3 - This site includes on-line practice of skip counting.  You choose the specific practice set.

Interactive Website

A.  Patterns and Functions
Indicator
1. Identify, describe, extend, and create numeric patterns and functions
http://www.funbrain.com/cracker/index.html - Students must complete the number patterns.  Includes both forward and backward counting.  Various difficulty levels included. Interactive Website
A.  Patterns and Functions
Indicator
2. Identify, describe, extend, analyze, and create a non-numeric growing or repeating pattern
http://nlvm.usu.edu/en/nav/frames_asid_184_g_2_t_1.html This resource provides access to an interactive investigation that asks the user to complete a pattern of colored beads by choosing the next four beads in the string.   The number of patterns is infinite. Interactive Website
B.  Expressions, Equations, and Inequalities
Indicator
1. Write and identify expressions
http://www.funbrain.com/algebra/index.html - Students fill in the unknown number in addition or subtraction equations.  
B.  Expressions, Equations, and Inequalities
Indicator
2. Identify, write, solve, and apply equations and inequalities
http://www.bbc.co.uk/education/mathsfile/shockwave/games/postie.html - Students play a game where they assist a postman with mail by solving a problem with one unknown and one operation (Easy Level).  Interactive Website
C.  Numeric and Graphic Representations of Relationships
Indicator
1. Locate points on a number line and in a coordinate grid
http://www.funbrain.com/co/index.html - Students determine the ordered pair represented by a dot in the quadrant. Interactive Website
C.  Numeric and Graphic Representations of Relationships
Indicator
1. Locate points on a number line and in a coordinate grid
http://www.harcourtschool.com/activity/using_coordinate_grid/ - Students graph pairs in a quadrant. Interactive Website
C.  Numeric and Graphic Representations of Relationships
Indicator
1. Locate points on a number line and in a coordinate grid
http://www.bbc.co.uk/education/mathsfile/shockwave/games/planethop.html This resource provides access to an interactive game that asks the user to locate points on a coordinate grid to guide a space ship to the planets. Interactive Game

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

2.  Knowledge of Geometry

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Topic / Indicator Resource Resource Type
A.  Plane Geometric Figures
Indicator
1. Analyze the properties of plane geometric figures
B.   Solid Geometric Figures
Indicator
1. Analyze the properties of solid geometric figures
http://www.harcourtschool.com/activity/rubber_geometry_vocab_match/ - Students match geometric terms, figures, and definitions in order to light up the sky.

Web Based Game

A.  Plane Geometric Figures
Indicator
1. Analyze the properties of plane geometric figures
B.   Solid Geometric Figures
Indicator
1. Analyze the properties of solid geometric figures
http://abcteach.com/wordpuzzles/Crosswords/geometry.html - Students complete the crossword puzzle by answering questions about geometric figures.

Resource to Print and Use

B.  Solid Geometric Figures
Indicator
2. Analyze the relationship between plane geometric figures and surfaces of solid geometric figures
http://www.aaamath.com/geo318-polygons-sides.html#section3 - Students determine what polygon is being described by the number of sides given.  
     
C.  Representation of Geometric Figures
Indicator
1. Represent plane geometric figures
http://www.toonuniversity.com/6m_angle_d.html - Students help a robot by answering questions about right, acute, and obtuse angles.  
     
D.  Congruence
Indicator
1. Analyze geometric figures
http://nlvm.usu.edu/en/nav/frames_asid_165_g_2_t_3.html?open=instructions - Using equal segments, students must create congruent triangles online.

Interactive Website   (Virtual Manipulatives)

     
E.  Transformations
Indicator
1. Analyze a transformation
http://nlvm.usu.edu/en/nav/frames_asid_294_g_2_t_3.html?open=activities - Students use geometric shapes and figures to observe rotation, translation, and reflection.

Interactive Website   (Virtual Manipulatives)

E.  Transformations
Indicator
1. Analyze a transformation
http://nlvm.usu.edu/en/nav/frames_asid_297_g_2_t_3.html?open=activities - Students manipulate the line of reflection in order to view and describe the results.

Interactive Website   (Virtual Manipulatives)

E.  Transformations
Indicator
1. Analyze a transformation
http://nlvm.usu.edu/en/nav/frames_asid_299_g_2_t_3.html?open=activities - Students use geometric figures to view and describe rotation around a point.

Interactive Website   (Virtual Manipulatives)

E.  Transformations
Indicator
1. Analyze a transformation
http://nlvm.usu.edu/en/nav/frames_asid_301_g_2_t_3.html?open=activities - Students manipulate geometric figures to view & describe transformations.

Interactive Website   (Virtual Manipulatives)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

3.  Knowledge of Measurement

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Topic / Indicator Resource Resource Type
A.  Measurement Units
Indicator
1. Read customary and metric measurement units  
B.   Measurement Tools
Indicator
1. Measure in  customary and metric units
http://www.gamequarium.com/measurement.html - A listing of measurement games.  Teacher needs to choose which measurement skill. Interactive Website
A.  Measurement Units
Indicator
1. Read customary and metric measurement units  
http://sln.fi.edu/time/Journey/JustInTime/min_quiz.html   This resource provides access to an online quiz that tests the users ability to tell time to the nearest minute.  It checks itself. Web Based Quiz
B.   Measurement Tools
Indicator
1. Measure in customary and metric units
http://www.funbrain.com/measure/index.html - Students use an on-line ruler to determine various lengths.  Various difficulty levels are included. Interactive Website
B.   Measurement Tools
Indicator
1. Measure in customary and metric units
http://www.harcourtschool.com/elab/act_3_24.html This resource provides access to an interactive E-lab that asks the user to measure various lines using the English and metric systems.  It has a printable worksheet. Interactive Website
B.   Measurement Tools
Indicator
2. Compare right angles to a corner
http://infusion.allconet.org/PowerPoints/triangleclassification.ppt This resource provides access to a downloadabel power point that reviews the types of triangles and identifies them by sides and angles.  It contains a simple quiz at the end.  This power point can be downloaded, saved and edited. Power Point
C.  Applications in Measurement
Indicator
1. Apply measurement concepts
http://www.kidsmath.com/e_int.html - Select "Measurement" and the difficulty level to determine equivalent measurements. Interactive Website
C.  Applications in Measurement
Indicator
1. Apply measurement concepts
http://www.bgfl.org/bgfl/custom/resources_ftp/client_ftp/ks2/maths/perimeter_and_area/index.html   This resource provides access to a web based game that reviews and practices finding area and perimeter Web Based Game
C.  Applications in Measurement
Indicator
1. Apply measurement concepts
http://www.funbrain.com/poly/index.html - Students compute area and perimeter of various shapes.  Several difficulty levels. Interactive Website
C.  Applications in Measurement
Indicator
1. Apply measurement concepts
http://www.mathplayground.com/geometryMovie.html- Students computer area and perimeter of rectangles in the setting of creating a playground. Interactive Website
C.  Applications in Measurement
Indicator
1. Apply measurement concepts
http://www.harcourtschool.com/activity/elab2004/gr4/15.html   This resource provides access to an E-lab that reviews elasped time.  It contains a printable worksheet.  It is part of the Harcourt resource you might need the password roby. Interactive Website
C.  Applications in Measurement
Indicator
2. Calculate equivalent measurements
http://www.harcourtschool.com/activity/elab2004/gr4/15.html - Students must compute elapsed time from two clocks.  Accompanying worksheet must be printed by teacher for use with this site. Interactive Website     (Requires accompanying worksheet)
C.  Applications in Measurement
Indicator
2. Calculate equivalent measurements
http://www.bbc.co.uk/skillswise/numbers/measuring/time/calculatingtime/game.shtml This resource provides access to a game that asks the user to determine different ways of calculating time.  Nice simulation. Web Based Game

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

4.  Knowledge of Statistics

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Topic / Indicator Resource Resource Type
A.  Data Displays
Indicator
1. Collect, organize, and display data
http://www.mste.uiuc.edu/courses/ci330ms/youtsey/lineinfo.html - Students read information about line graphs and then answer questions from the online graph.  Answers can be checked online.

Instructional and Interactive Website

A.  Data Displays
Indicator
1. Collect, organize, and display data
http://www.mste.uiuc.edu/courses/ci330ms/youtsey/lineinfo.html - Students read information about line graphs and then answer questions from the online graph.  Answers can be checked online. Instructional/Interactive Website
A.  Data Displays
Indicator
1. Collect, organize, and display data
http://www.bbc.co.uk/education/mathsfile/shockwave/games/datapick.html This resouce provides access to a game that asks the user to collect data from a class picture and display it first in a frequesncy table and then in a graph.  It has three levels of difficulty. Web Based Game
B.  Data Analysis
Indicator
1. Analyze data
http://www.tv411.org/lessons/cfm/reading.cfm?str=reading&num=10&act=2&que=1 This resource provides access to a simple review of data presented by charts and graphs.   The user is asked to answer a series of questions about the data presented. Web Based Review
B.  Data Analysis
Indicator
2. Describe a set of data
http://www.shodor.org/interactivate/lessons/boxp.html This resource provides access to an engaging lesson that explores Mean, Median, and Mode.   It comes complete with directions, activities, and worksheets. Web Lesson Plan
B.  Data Analysis
Indicator
2. Describe a set of data
http://www.aaamath.com/B/sta418x5.htm - Students are given the numbers and must find the mean during the selected length of time. Interactive Website
B.  Data Analysis
Indicator
2. Describe a set of data
http://www.aaamath.com/B/sta418x2.htm - Students are given a group of numbers and must find the median during the length of time given. Interactive Website
B.  Data Analysis
Indicator
2. Describe a set of data
http://www.mathgoodies.com/lessons/vol8/mode.html - Students are given an online lesson regarding mode and are then given practice problems to solve. Instructional and Interactive Website

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

5.  Knowledge of Probability

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Topic / Indicator Resource Resource Type
B.  Theoretical Probability
Indicator
1. Determine the probability of one simple event comprised of equally likely outcomes
http://www.harcourtschool.com/activity/probability_circus/ - Students determine the probability fraction using various spinners.

Interactive Website

B.  Theoretical Probability
Indicator
1. Determine the probability of one simple event comprised of equally likely outcome
http://www.bbc.co.uk/education/mathsfile/shockwave/games/fish.html This resource is a colorful, interactive game that asks the user to predict probabilities of catching a particular color fish and express it as a fraction.  It contains three levels of difficulty.  The second and third levels ask the user to manipulate the fish to produce the requested probability.

Web Based Game

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

6.  Knowledge of Number Relationships and Computation

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Topic / Indicator Resource Resource Type
A.  Knowledge of Number and Place Value
Indicator
1. Apply knowledge of whole numbers and place value
http://www.funbrain.com/tens/index.html -  Students answer place value questions in order to uncover a hidden puzzle.  Various difficulty levels included. Interactive Website
A.  Knowledge of Number and Place Value
Indicator
1. Apply knowledge of whole numbers and place value
http://www.funbrain.com/ofm/index.html - Students are given a table of numbers and must put them in ascending or descending order so they can proceed through the haunted house. Interactive Website
A.  Knowledge of Number and Place Value
Indicator
2. Apply knowledge of fractions and decimals
http://www.harcourtschool.com/activity/con_math/g04c22a.html - Students match equivalent fractions, mixed numbers, and decimals on a "Concentration" type gameboard. Interactive Website
A.  Knowledge of Number and Place Value
Indicator
2. Apply knowledge of fractions and decimals
http://www.learningplanet.com/sam/ff/index.asp - Students must match pairs of equivalent fractions before the time runs out. Interactive Website
A.  Knowledge of Number and Place Value
Indicator
2. Apply knowledge of fractions and decimals
http://www.bbc.co.uk/education/mathsfile/shockwave/games/saloonsnap.html - Students race an online player to match a fraction with its correct decimal equivalent. Interactive Website
A.  Knowledge of Number and Place Value
Indicator
2. Apply knowledge of fractions and decimals
http://www.kidsolr.com/math/fractions.html - Short online lessons about various operations with fractions.  Teacher can select lesson to assign. Informational Website
A.  Knowledge of Number and Place Value
Indicator
2. Apply knowledge of fractions and decimals
http://www.321know.com/dec.htm - This listing contains many activities with decimals.  Teacher can select which ones to assign. Interactive Website
A.  Knowledge of Number and Place Value
Indicator
3. Apply knowledge of money
http://www.funbrain.com/cashreg/index.html - Students must determine the change from something purchased.  Limit can be set at $100.00 Interactive Website
B.  Number Theory
Indicator
1. Apply number relationships
http://www.321know.com/div.htm - This listing contains many activities dealing with division.  Teacher can select which to assign. Interactive Website
B.  Number Theory
Indicator
1. Apply number relationships
http://www.bbc.co.uk/education/mathsfile/shockwave/games/gridgame.html This resource provides access to a grid game that askes the user to identify prime numbers, factors, triangular numbers, multiples, and powers.  It has three levels of difficulty. Web  Based Game
C.  Number Computation
Indicator
1. Analyze number relations and compute
http://www.gamequarium.com/addition.html - This listing includes many activities involving addition.  Teacher can select which to assign. Website Listing
C.  Number Computation
Indicator
1. Analyze number relations and compute
http://www.gamequarium.com/subtraction.html - This listing includes many activities involving subtraction.  Teacher can select which to assign. Website Listing
C.  Number Computation
Indicator
1. Analyze number relations and compute
http://www.gamequarium.com/multiplication.html - This listing includes many activities involving multiplication.  Teacher can select which to assign. Website Listing
C.  Number Computation
Indicator
1. Analyze number relations and compute
http://www.gamequarium.com/division.html - This listing includes many activities involving division.  Teacher can select which to assign. Website Listing
C.  Number Computation
Indicator
1. Analyze number relations and compute
http://www.funbrain.com/osa/index.html - Students practice mathematical computations by solving problems to racethe online race car. Interactive Website
C.  Number Computation
Indicator
1. Analyze number relations and compute
http://www.funbrain.com/math/index.html - Students play online baseball by solving math problems. Interactive Website
C.  Number Computation
Indicator
1. Analyze number relations and compute
http://www.oswego.org/ocsd-web/games/Mathmagician/cathymath.html This interactive website has two levels of timed computation in all 4 math processes.   Students can either work with all numerals in each operation or can select to work only with 1 numeral as the constant factor.  Very engaging for students.

Interactive   Website

C.  Number Computation
Indicator
1. Analyze number relations and compute
http://www.iknowthat.com/com/L3?Area=Dojo - Students assist a karate-kicking frog by solving math problems.  Interactive Website
C.   Number Computation
 Indicator
2. Estimation
http://www.321know.com/est73ax2.htm   This resource provides access to an online drill that practices front end estimation of sums.  It contains a review screen and unlimited drill problems.   It tracks time and the number of correct and incorrect responses.. Web Based Drill
C.   Number Computation
 Indicator
2. Estimation
http://www.321know.com/est73ax3.htm    This resource provides access to an online drill that practices front end estimation of differences..  It contains a review screen and unlimited drill problems.  It tracks time and the number of correct and incorrect responses.. Web Based Drill
C.   Number Computation
 Indicator
2. Estimation
http://www.321know.com/est27bx2.htm     This resource provides access to an online drill that practices rounding off to find sums..  It contains a review screen and unlimited drill problems.  It tracks time and the number of correct and incorrect responses. Web Based Drill
C.   Number Computation
 Indicator
2. Estimation
http://www.321know.com/est28bx2.htm     This resource provides access to an online drill that practices rounding off to find differences..  It contains a review screen and unlimited drill problems.  It tracks time and the number of correct and incorrect responses. Web Based Drill
C.  Number Computation
Indicator
2.  Estimation
http://www.bbc.co.uk/education/mathsfile/shockwave/games/roundoff.html This resource provides access to a web based game that asks the user to round of numbers to various places. Web  Based Game

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

7.  Processes of Mathematics

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Topic / Indicator Resource Resource Type
Topic  A. Problem Solving
 Indicator
1. Apply a variety of concepts, processes, and skills to solve problems
http://www.stfx.ca/special/mathproblems/grade6.html This is a set of 45 word problems on a variety of 6th grade math concepts. Interactive WebSite
Topic  B. Reasoning
Indicator
1. Justify ideas or solutions with mathematical concepts or proofs
http://www.cut-the-knot.org/proofs/index.shtml   This resouce provides access to a series of engaging problems that challenge the user to provide proof for the solution to the question.  It begins with a simple lesson.  Scroll down to get to the simulated problems. Interactive Web Simulations
Topic  B. Reasoning
Indicator
1. Justify ideas or solutions with mathematical concepts or proofs
http://www.gamequarium.com/sudoku.html   This resource provides access to a simple SudoKu site that explains the puzzle form and provides access to several puzzles. Interactive Web Simulations
Topic  C. Communications
Indicator
1. Present mathematical ideas using words, symbols, visual displays, or technology
http://www.bced.gov.bc.ca/irp/mathk7/apgprp7.htm This resource provides access to a simple lesson the explores the ways students express mathematical ideas. Web Based Lesson
Topic  D. Connections
     1. Relate or apply mathematics within the discipline, to other disciplines, and to life
http://senseanddollars.thinkport.org/ This Thinkport activity provides the user with a chance to set budgets and work with everyday uses of mathematics in "Sense and Dollars" Excellent Interactive Web Simulation
Topic  D. Connections
     1. Relate or apply mathematics within the discipline, to other disciplines, and to life
http://www.moneyopolis.com/new/home.asp This resource provides a link to an interactive simulation where the user tries to earn enough money to esacpe from an alien planet. Interactive Web Simulation