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Instructional Technology Resources

Mathematics Grade Two

Content Standards

1. Knowledge of Algebra Patterns and Functions.

2.  Knowledge of Geometry 3.  Knowledge of Measurement 4.  Knowledge of Statistics
5.  Knowledge of Probability 6.  Knowledge of Number Relationships and Computation 7.  Processes of Mathematics

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1. Knowledge of Algebra Patterns and Functions.

Return

Topic/Indicator Resource Resource Type
A.  Patterns and Functions
Indicator
1. Identify, describe, extend, and create numeric patterns and functions
http://www.aaamath.com/B/g13b1_x1.htm-This interactive website has the students counting by 2's and keeps score of correct and incorrect answers.

http://www.aaamath.com/B/g13a2_x1.htm-Same as above, but counting by 10's.

Interactive Website

A.  Patterns and Functions
Indicator
1. Identify, describe, extend, and create numeric patterns and functions
http://www.harcourtschool.com/activity/number_patterns5_10/ - This interactive activity has the students counting by 5's and 10's on a 100's block.  Many similar activites are on the Harcourt site.

Interactive Website

A.  Patterns and Functions
Indicator
1. Identify, describe, extend, and create numeric patterns and functions
http://www.funbrain.com/cracker/index.html - This site has students analyzing skip counting patterns both forward and backward.

Interactive Website

A.  Patterns and Functions
Indicator
2. Identify, describe, extend, and create non-numeric growing or repeating patterns
http://nlvm.usu.edu/en/nav/frames_asid_184_g_1_t_1.html - This interactive activity has students using colored circles to try to complete the pattern that the computer starts.  As they correctly complete one, the patterns get more difficult.

Interactive Website

B.  Expressions, Equations, and Inequalities
Indicator
1. Write and identify expressions
http://www.dositey.com/addsub/Mystery3.htm - This site allows students to solve a mystery picture by solving basic addition fact sentences to 20.

Interactive Website

B.  Expressions, Equations, and Inequalities
Indicator
1. Write and identify expressions
http://www.oswego.org/ocsd-web/games/ghostblasters2/gb2nores.html - This site allows 2 students compete in a 'ghost blasting' game with beginning number sentences that add up to the number chosen.  Similar games are also on this site.

Interactive Website

B.  Expressions, Equations, and Inequalities
Indicator
1. Write and identify expressions
http://www.ezschool.com/Games/G3-G6Subtraction.html - This math game allows students to practice beginning subtraction fact sentences by clicking on 'aliens' with the correct answer.  Similar games are also on this site. Interactive Website
B.  Expressions, Equations, and Inequalities
Indicator
2. Identify, write, solve, and apply equations and inequalities
http://www.bbc.co.uk/education/mathsfile/shockwave/games/postie.html - Students play a game where they assist a postman with mail by solving a problem with one unknown and one operation (Easy Level).  Interactive Website
B.  Expressions, Equations, and Inequalities
Indicator
2. Identify, write, and solve equations and inequalities
http://www.bbc.co.uk/skillswise/numbers/wholenumbers/
whatarenumbers/writingbignumbers/flash1.shtml This resource provides access to an interesting game that asks the user to correctly iodentify <, >, = pairs of numbers to 100.  It has 3 levels of difficulty.
Web Based Game
C. Numeric and Graphic Representations of Relationships
Indicator
1. Locate points on a number line
http://www.harcourtschool.com/activity/mmath/mmath_lion.html - This activity allows the students to practice using the number line. Interactive Website
C. Numeric and Graphic Representations of Relationships
Indicator
1. Locate points on a number line
http://www.bbc.co.uk/schools/numbertime/games/find_the.shtml   This resource asks the user to match numbers on a wall that represents a number line.  cute graphics. Interactive Website

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

2.  Knowledge of Geometry

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Topic/Indicator Resource Resource Type
A. Plane Geometric Figures
Indicator
1. Recognize and apply the properties/attributes of plane geometric figures
http://www.harcourtschool.com/activity/solid_figure_factory/ - Students click on various geometric shapes that are part of a larger picture. Interactive Website
A. Plane Geometric Figures
Indicator
1. Recognize and apply the properties/attributes of plane geometric figures
http://nlvm.usu.edu/en/nav/frames_asid_169_g_1_t_3.html?open=activities - This page of virtual geometric figures can be manipulated to identify shapes, combine, and/or subdivide them. Interactive Website
A. Plane Geometric Figures
Indicator
1. Recognize and apply the properties/attributes of plane geometric figures
http://www.aaamath.com/geo318-polygons-sides.html#section3 - Math games that enable students to distinguish between various polygons. Interactive Website
B. Solid Geometric Figures
Indicator
1. Analyze the properties of solid geometric figures
http://www.bbc.co.uk/schools/revisewise/maths/shape/14_act.shtml - Students compare 2 and 3 dimensional shapes and answer questions. Interactive Website
C. Representation of Geometric Figures
Indicator
1. Represent plane geometric figures
http://nlvm.usu.edu/en/nav/frames_asid_172_g_2_t_3.html?open=activities This resource provides access to an electronic geoboard.  It allows the user to creat various geometric figures using the digital rubber bands.  It also presents information on area and perimeter. Interactive Website
D. Congruence
Indicator
1. Compare congruent figures
http://www.hbschool.com/activity/similar_congruent/ - This math game has students deciding whether figures are congruent or similar. Interactive Website
E. Transformations
Indicator
1. Recognize a transformation
http://www.iknowthat.com/com/L3?Area=DamJammer - Students must flip or combine shapes to complete the activity. Interactive Website
E. Transformations
Indicator
1. Recognize a transformation
http://www.hbschool.com/activity/icy_slides_flips_turns/ - Students practice slides, flips, and turns with geometric figures. Interactive Website
E. Transformations
Indicator
2. Analyze geometric figures and pictures
http://www.linkslearning.org/Kids/1_Math/2_
Illustrated_Lessons/4_Line_Symmetry/index.html This resource is an excellent introduction to the lines of symmetry.  It presents the topic through the use of vidoe and real world pictures.  Excellent for a group presentation.
Interactive Web Based Lesson

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

3.  Knowledge of Measurement

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Topic/Indicator Resource Resource Type
A.  Measurement Units
Indicator
1. Read customary and metric measurement units
http://www.gamequarium.com/measurement.html - This selection of math games includes metric and customary measurements. Interactive Website
A.  Measurement Units
Indicator
1. Read customary and metric measurement units
http://www.harcourtschool.com/activity/telling_time_gr2/ - Students use analog and digital clocks to compare times. A. Measurement Units
A.  Measurement Units
Indicator
1. Read customary and metric measurement units
http://arcytech.org/java/clock/clock.html - Students tell time on  analog and digital clocks. Interactive Website
B.   Measurement Tools
Indicator
1. Measure in customary and metric units
http://www.gamequarium.com/measurement.html - This selection of math games includes metric and customary measurements. Interactive Website
B.   Measurement Tools
Indicator
1. Measure in customary and metric units
http://www.linkslearning.org/Kids/1_Math/2_
Illustrated_Lessons/6_Weight_and_Capacity/index.html   This resource provides access to an excellent lesson on different weights and capacities.  It presents equivalent measures, has excellent graphics and has and interactive response section.
Web  Based Lesson
B.   Measurement Tools
Indicator
1. Measure in customary and metric units
http://www.harcourtschool.com/activity/ounces_pounds/ - Students decide whether objects should be weighed with ounces or pounds. Interactive Website
B.   Measurement Tools
Indicator
1. Measure in customary and metric units
http://www.harcourtschool.com/activity/length_strength2_inches/ - Students use an on-screen ruler to measure on-screen pictures.  There are similar games with metric measurements on the main page. Interactive Website
C.  Applications in Measurement
Indicator
1. Apply measurement concepts
http://www.kidsmath.com/e_int.html - Choose "Measurement"-Level 1 to work with area and perimeter. Interactive Website
C.  Applications in Measurement
Indicator
Indicator
2. Calculate equivalent measurements
http://www.bbc.co.uk/skillswise/numbers/measuring/time/calculatingtime/game.shtml This resource provides access to a game that asks the user to determine different ways of calculating time.  Nice simulation. Web Based Game

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

4.  Knowledge of Statistics

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Topic/Indicator Resource Resource Type
A. Data Displays http://www.harcourtschool.com/activity/lets_graph/ - Students use and create on-line pictographs to display data. Interactive Website
B. Data Analysis http://www.kidsmath.com/e_int.html -Click on "Graphs" and "Easy" to interpret data from a simple bar graph. Interactive Website

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

5.  Knowledge of Probability

#Begin

Topic/Indicator Resource Resource Type
     
A.  Sample Space
Indicator
1. Identify possible outcomes
http://www.harcourtschool.com/activity/balloon_bonanza/ - Students use balloon bouquets to play a math probability game. Interactive Website
A.  Sample Space
Indicator
1. Identify possible outcomes
http://www.mathgoodies.com/lessons/vol6/intro_probability.html - Lesson and activities about probability using a spinner, dice, and a jar of marbles.

Interactive Website        (Teacher assistance might be needed)

A.  Sample Space
Indicator
1. Identify possible outcomes
http://www.bbc.co.uk/education/mathsfile/shockwave/games/fish.html - Students use fish in a fish tank to answer probability questions.  Use the level one activity.  Nice animation and graphics. Interactive Website

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

6.  Knowledge of Number Relationships and Computation

Return

Topic/Indicator Resource Resource Type
A. Knowledge of  Number and Place Value
Indicator
1. Apply knowledge of whole numbers and place value
http://www.harcourtschool.com/activity/penny_prizes2/ - Students use a gumball machine to see relationships between numbers. Interactive Website
A. Knowledge of  Number and Place Value
Indicator
1. Apply knowledge of whole numbers and place value
http://www.elko.k12.nv.us/nntc/ppp/2m1.ppt - A Jeopardy formatted game using various math functions. PowerPoint  Presentation

(plus teacher involvement)

A. Knowledge of  Number and Place Value
Indicator
2. Apply knowledge of fractions
http://nlvm.usu.edu/en/nav/frames_asid_102_g_1_t_1.html - Students use the large circle to create and/or illustrate fractions. Interactive Website
A.  Knowledge of Number and Place Value
Indicator
2. Apply knowledge of fractions
http://www.oswego.org/ocsd-web/games/fractionflags/fractionflags.html This resource works with 1/2 and 1/4 and asks the users to design a flag using the fractional parts.  Engaging game Web Based Game
A. Knowledge of  Number and Place Value
Indicator
3. Apply knowledge of money
http://www.aaamath.com/mny.html - Many different games and activities with coins and money. Interactive Website
A. Knowledge of  Number and Place Value
Indicator
3. Apply knowledge of money
http://www.mhschool.com/math/2002/student/2/activities.html - Click on "Money" or "Counting Money" for 2 money games. Interactive Website
B.  Number Theory
Indicator
1. Apply number relationships to:
http://www.oswego.org/ocsd-web/games/Ghostblasterseven/ghosteven.html http://www.oswego.org/ocsd-web/games/GhostblastersOdd/ghostodd.html These two math games allow students to gain points by identifying and clicking on odd or even numbered ghosts. Interactive Website
B.  Number Theory
Indicator
1. Apply number relationships to:
http://www.bbc.co.uk/schools/starship/maths/numberjumbler.shtml This resource provides access to a number of simple math games called Number Jumbler.   Choose the one called "Odd or Even" it asks the user determine if a number is Odd or Even.  Nice graphics Interactive   Website
C. Number Computation
Indicator
1. Analyze number relations and compute
http://www.surfnetkids.com/games/colorsums.htm - Students solve addition problems in order to fill in areas of the on-line coloring sheet. Interactive Website
C. Number Computation
Indicator
1. Analyze number relations and compute
http://www.321know.com/add.htm - A listing of on-line practice activities for basic addition facts. Interactive Website
C. Number Computation
Indicator
1. Analyze number relations and compute
http://www.gamequarium.com/addition.html - A listing of on-line addition activities.  Double click on the game you want to play. Interactive Website
C. Number Computation
Indicator
1. Analyze number relations and compute
http://www.321know.com/sub.htm - A listing of on-line practice activities for subtraction facts. Interactive Website
C. Number Computation
Indicator
1. Analyze number relations and compute
http://www.gamequarium.com/subtraction.html - A listing of on-line subtraction activities.  Double click on the game you want to play. Interactive Website
C. Number Computation
Indicator
1. Analyze number relations and compute
http://www.iknowthat.com/com/L3?Area=Mathblox - Click on the boxes with the correct numbers to complete the math problem.   You must choose the math operation before beginning the game. Interactive Website
C. Number Computation
Indicator
1. Analyze number relations and compute
http://www.iknowthat.com/com/L3?Area=math-This site provides stories for the students but they must solve computation problems to proceed through the story.  Student or teacher chooses the operation and skill level. Interactive Website

(plus teacher involvement)

C. Number Computation
Indicator
1. Analyze number relations and compute
http://www.oswego.org/ocsd-web/games/Mathmagician/cathymath.html This interactive website has two levels of timed computation in all 4 math processes.   Students can either work with all numerals in each operation or can select to work only with 1 numeral as the constant factor.  Very engaging for students.

Interactive   Website

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

7.  Processes of Mathematics

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Topic/Indicator Resource Resource Type
A. Problem Solving
Indicator
1. Apply a variety of concepts, processes, and skills to solve problems
http://www.harcourtschool.com/activity/operation_snowman/ This resource provides access to the Harcourt interactive resource Operation Snowman.   It presents a problem and asks the users to determine the correct operation to use in solving it.
WebBased Game
You might need the password "roby" to access the Harcourt material
Topic  A. Problem Solving
 Indicator
1. Apply a variety of concepts, processes, and skills to solve problems
http://www.stfx.ca/special/mathproblems/grade6.html This is a set of 45 word problems on a variety of 6th grade math concepts. Interactive WebSite
Topic  B. Reasoning
Indicator
1. Justify ideas or solutions with mathematical concepts or proofs
http://www.cut-the-knot.org/proofs/index.shtml   This resouce provides access to a series of engaging problems that challenge the user to provide proof for the solution to the question.  It begins with a simple lesson.  Scroll down to get to the simulated problems. Interactive Web Simulations
Topic  B. Reasoning
Indicator
1. Justify ideas or solutions with mathematical concepts or proofs
http://www.gamequarium.com/sudoku.html   This resource provides access to a simple SudoKu site that explains the puzzle form and provides access to several puzzles. Interactive Web Simulations
C. Communications
Indicator
1. Present mathematical ideas using words, symbols, visual displays, or technology
http://www.harcourtschool.com/activity/elab2004/gr3/25.html This resource provides access to the Harcourt E-Lab on collecting and displaying data
WebBased E-lab
You might need the password "roby" to access the Harcourt material
C. Communications
Indicator
1. Present mathematical ideas using words, symbols, visual displays, or technology
http://www.bced.gov.bc.ca/irp/mathk7/apgprp7.htm This resource provides access to a simple lesson the explores the ways students express mathematical ideas. Web Based Lesson
Topic  D. Connections
     1. Relate or apply mathematics within the discipline, to other disciplines, and to life
http://senseanddollars.thinkport.org/ This Thinkport activity provides the user with a chance to set budgets and work with everyday uses of mathematics in "Sense and Dollars" Excellent Interactive Web Simulation
Topic  D. Connections
     1. Relate or apply mathematics within the discipline, to other disciplines, and to life
http://www.moneyopolis.com/new/home.asp This resource provides a link to an interactive simulation where the user tries to earn enough money to esacpe from an alien planet. Interactive Web Simulation